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Sobe okoye is a multi-interdisciplinary 3D artist and filmmaker based in Chicago using a number of applications from maya and zbrush to unreal engine and premier. with experience working with clothing companies to industry work at pixar. sobe continues to broaden his artistic spectrum by not only directing his own independent short films from start to finish including storyboarding, audio mixing, and modeling, but also striving to create and being apart of communities around him by establishing film screening events and participating in galleries.
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